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MD(4)                                                                                       MD(4)



NAME
       md - Multiple Device driver aka Linux Software RAID

SYNOPSIS
       /dev/mdn
       /dev/md/n

DESCRIPTION
       The  md  driver  provides  virtual  devices  that are created from one or more independent
       underlying devices.  This array of devices often contains redundancy and the  devices  are
       often  disk  drives, hence the acronym RAID which stands for a Redundant Array of Indepen-
       dent Disks.

       md supports RAID levels 1 (mirroring), 4 (striped array with parity  device),  5  (striped
       array  with distributed parity information), 6 (striped array with distributed dual redun-
       dancy information), and 10 (striped and mirrored).  If some number of  underlying  devices
       fails while using one of these levels, the array will continue to function; this number is
       one for RAID levels 4 and 5, two for RAID level 6, and all but one (N-1) for RAID level 1,
       and dependent on configuration for level 10.

       md  also  supports  a number of pseudo RAID (non-redundant) configurations including RAID0
       (striped array), LINEAR (catenated array), MULTIPATH (a set of different interfaces to the
       same device), and FAULTY (a layer over a single device into which errors can be injected).


   MD SUPER BLOCK
       Each device in an array may have a superblock which records information about  the  struc-
       ture  and  state  of the array.  This allows the array to be reliably re-assembled after a
       shutdown.

       From Linux kernel version 2.6.10, md provides support for two different  formats  of  this
       superblock,  and  other  formats  can be added.  Prior to this release, only one format is
       supported.

       The common format -- known as version 0.90 -- has a superblock that  is  4K  long  and  is
       written  into a 64K aligned block that starts at least 64K and less than 128K from the end
       of the device (i.e. to get the address of the superblock round the size of the device down
       to  a  multiple  of  64K and then subtract 64K).  The available size of each device is the
       amount of space before the super block, so between 64K and 128K is lost when a  device  in
       incorporated  into  an MD array.  This superblock stores multi-byte fields in a processor-
       dependent manner, so arrays cannot easily be moved between computers with  different  pro-
       cessors.

       The new format -- known as version 1 -- has a superblock that is normally 1K long, but can
       be longer.  It is normally stored between 8K and 12K from the end of the device, on  a  4K
       boundary,  though  variations can be stored at the start of the device (version 1.1) or 4K
       from the start of the device (version 1.2).  This superblock format stores multibyte  data
       in  a  processor-independent format and supports up to hundreds of component devices (ver-
       sion 0.90 only supports 28).

       The superblock contains, among other things:

       LEVEL  The manner in which the devices are arranged into the array (linear, raid0,  raid1,
              raid4, raid5, raid10, multipath).

       UUID   a  128  bit  Universally  Unique Identifier that identifies the array that contains
              this device.

              When a version 0.90 array is being reshaped (e.g. adding extra devices to a RAID5),
              the  version  number  is temporarily set to 0.91.  This ensures that if the reshape
              process is stopped in the middle (e.g. by a system crash)  and  the  machine  boots
              into  an  older  kernel that does not support reshaping, then the array will not be
              assembled (which would cause data corruption) but will be left  untouched  until  a
              kernel that can complete the reshape processes is used.


   ARRAYS WITHOUT SUPERBLOCKS
       While  it  is usually best to create arrays with superblocks so that they can be assembled
       reliably, there are some circumstances when an array  without  superblocks  is  preferred.
       These include:

       LEGACY ARRAYS
              Early  versions of the md driver only supported Linear and Raid0 configurations and
              did not use a superblock (which is less critical with these configurations).  While
              such arrays should be rebuilt with superblocks if possible, md continues to support
              them.

       FAULTY Being a largely transparent layer over a different device, the  FAULTY  personality
              doesn't gain anything from having a superblock.

       MULTIPATH
              It  is often possible to detect devices which are different paths to the same stor-
              age directly rather than having a distinctive superblock written to the device  and
              searched  for  on  all  paths.   In this case, a MULTIPATH array with no superblock
              makes sense.

       RAID1  In some configurations it might be desired to create  a  raid1  configuration  that
              does not use a superblock, and to maintain the state of the array elsewhere.  While
              not encouraged for general us, it does have special-purpose uses and is  supported.


   LINEAR
       A  linear  array simply catenates the available space on each drive to form one large vir-
       tual drive.

       One advantage of this arrangement over the more common RAID0 arrangement is that the array
       may be reconfigured at a later time with an extra drive, so the array is made bigger with-
       out disturbing the data that is on the array.  This can even be done on a live array.

       If a chunksize is given with a LINEAR array, the usable space on each  device  is  rounded
       down to a multiple of this chunksize.


   RAID0
       A RAID0 array (which has zero redundancy) is also known as a striped array.  A RAID0 array
       is configured at creation with a Chunk Size which must be a power of two, and at  least  4
       kibibytes.

       The  RAID0  driver  assigns  the  first chunk of the array to the first device, the second
       chunk to the second device, and so on until all drives have been assigned one chunk.  This
       collection of chunks forms a stripe.  Further chunks are gathered into stripes in the same
       way, and are assigned to the remaining space in the drives.

       If devices in the array are not all the same size, then once the smallest device has  been
       exhausted,  the  RAID0 driver starts collecting chunks into smaller stripes that only span
       the drives which still have remaining space.



   RAID1
       A RAID1 array is also known as a mirrored set (though mirrors tend  to  provide  reflected
       images, which RAID1 does not) or a plex.

       Once  initialised,  each  device in a RAID1 array contains exactly the same data.  Changes
       are written to all devices in parallel.  Data is read from any  one  device.   The  driver
       attempts to distribute read requests across all devices to maximise performance.

       All  devices  in  a  RAID1  array should be the same size.  If they are not, then only the
       amount of space available on the smallest device is used (any extra space on other devices
       is wasted).

       Note  that  the read balancing done by the driver does not make the RAID1 performance pro-
       file be the same as for RAID0; a single stream of sequential input will not be accelerated
       (e.g.  a  single  dd),  but multiple sequential streams or a random workload will use more
       than one spindle. In theory, having an N-disk RAID1 will allow  N  sequential  threads  to
       read from all disks.


   RAID4
       A  RAID4  array is like a RAID0 array with an extra device for storing parity. This device
       is the last of the active devices in the array. Unlike RAID0, RAID4 also requires that all
       stripes  span  all  drives, so extra space on devices that are larger than the smallest is
       wasted.

       When any block in a RAID4 array is modified, the parity block for that  stripe  (i.e.  the
       block  in  the  parity device at the same device offset as the stripe) is also modified so
       that the parity block always contains the "parity" for the whole stripe.  I.e. its content
       is  equivalent  to the result of performing an exclusive-or operation between all the data
       blocks in the stripe.

       This allows the array to continue to function if one device fails.  The data that  was  on
       that device can be calculated as needed from the parity block and the other data blocks.


   RAID5
       RAID5 is very similar to RAID4.  The difference is that the parity blocks for each stripe,
       instead of being on a single device, are distributed across all devices.  This allows more
       parallelism when writing, as two different block updates will quite possibly affect parity
       blocks on different devices so there is less contention.

       This also allows more parallelism when reading, as read requests are distributed over  all
       the devices in the array instead of all but one.


   RAID6
       RAID6  is  similar to RAID5, but can handle the loss of any two devices without data loss.
       Accordingly, it requires N+2 drives to store N drives worth of data.

       The performance for RAID6 is slightly lower but comparable to RAID5  in  normal  mode  and
       single disk failure mode.  It is very slow in dual disk failure mode, however.


   RAID10
       RAID10  provides  a  combination  of  RAID1  and RAID0, and is sometimes known as RAID1+0.
       Every datablock is duplicated some number of times, and the resulting collection  of  dat-
       ablocks are distributed over multiple drives.

       When configuring a RAID10 array, it is necessary to specify the number of replicas of each
       data block that are required (this will normally be 2) and whether the replicas should  be
       'near', 'offset' or 'far'.  (Note that the 'offset' layout is only available from 2.6.18).

       When 'near' replicas are chosen, the multiple copies of a given chunk are laid out consec-
       utively  across  the stripes of the array, so the two copies of a datablock will likely be
       at the same offset on two adjacent devices.

       When 'far' replicas are chosen, the multiple copies of a given chunk are  laid  out  quite
       distant  from  each  other.   The first copy of all data blocks will be striped across the
       early part of all drives in RAID0 fashion, and then the next copy of all  blocks  will  be
       striped across a later section of all drives, always ensuring that all copies of any given
       block are on different drives.

       The 'far' arrangement can give sequential read performance equal to that of a RAID0 array,
       but at the cost of reduced write performance.

       When  'offset'  replicas  are chosen, the multiple copies of a given chunk are laid out on
       consecutive drives and at consecutive offsets.  Effectively each stripe is duplicated  and
       the  copies  are  offset by one device.   This should give similar read characteristics to
       'far' if a suitably large chunk size is used, but without as much seeking for writes.

       It should be noted that the number of devices in a RAID10 array need not be a multiple  of
       the  number of replica of each data block; however, there must be at least as many devices
       as replicas.

       If, for example, an array is created with 5 devices and 2 replicas, then space  equivalent
       to  2.5  of the devices will be available, and every block will be stored on two different
       devices.

       Finally, it is possible to have an array with both 'near' and 'far' copies.  If  an  array
       is  configured with 2 near copies and 2 far copies, then there will be a total of 4 copies
       of each block, each on a different drive.  This is an artifact of the  implementation  and
       is unlikely to be of real value.


   MULTIPATH
       MULTIPATH  is  not really a RAID at all as there is only one real device in a MULTIPATH md
       array.  However there are multiple access points (paths) to this device, and one of  these
       paths might fail, so there are some similarities.

       A  MULTIPATH  array  is  composed  of a number of logically different devices, often fibre
       channel interfaces, that all refer the the same real device. If one  of  these  interfaces
       fails (e.g. due to cable problems), the multipath driver will attempt to redirect requests
       to another interface.


   FAULTY
       The FAULTY md module is provided for testing purposes.  A faulty  array  has  exactly  one
       component  device  and is normally assembled without a superblock, so the md array created
       provides direct access to all of the data in the component device.

       The FAULTY module may be requested to simulate faults to allow testing of other md  levels
       or  of  filesystems.   Faults can be chosen to trigger on read requests or write requests,
       and can be transient (a subsequent read/write at the address  will  probably  succeed)  or
       persistent  (subsequent  read/write  of the same address will fail).  Further, read faults
       can be "fixable" meaning that they persist until a write request at the same address.

       Fault types can be requested with a period.  In this case, the fault will recur repeatedly
       after  the  given number of requests of the relevant type.  For example if persistent read
       faults have a period of 100, then every 100th read request would generate a fault, and the
       faulty sector would be recorded so that subsequent reads on that sector would also fail.

       There  is  a  limit to the number of faulty sectors that are remembered.  Faults generated
       after this limit is exhausted are treated as transient.

       The list of faulty sectors can be flushed, and the active list of  failure  modes  can  be
       cleared.


   UNCLEAN SHUTDOWN
       When  changes  are made to a RAID1, RAID4, RAID5, RAID6, or RAID10 array there is a possi-
       bility of inconsistency for short periods of time as each update  requires  at  least  two
       block  to  be  written  to  different  devices,  and these writes probably won't happen at
       exactly the same time.  Thus if a system with one of these arrays is shutdown in the  mid-
       dle of a write operation (e.g. due to power failure), the array may not be consistent.

       To  handle this situation, the md driver marks an array as "dirty" before writing any data
       to it, and marks it as "clean" when the array is being disabled, e.g. at shutdown.  If the
       md  driver  finds  an  array  to  be dirty at startup, it proceeds to correct any possibly
       inconsistency.  For RAID1, this involves copying the contents of the first drive onto  all
       other  drives.  For RAID4, RAID5 and RAID6 this involves recalculating the parity for each
       stripe and making sure that the parity block has the correct data.  For RAID10 it involves
       copying  one  of  the  replicas of each block onto all the others.  This process, known as
       "resynchronising" or "resync" is performed in the background.   The  array  can  still  be
       used, though possibly with reduced performance.

       If  a  RAID4, RAID5 or RAID6 array is degraded (missing at least one drive, two for RAID6)
       when it is restarted after an unclean shutdown, it cannot recalculate parity, and so it is
       possible  that data might be undetectably corrupted.  The 2.4 md driver does not alert the
       operator to this condition.  The 2.6 md driver will fail to start an array in this  condi-
       tion  without  manual  intervention,  though  this behaviour can be overridden by a kernel
       parameter.


   RECOVERY
       If the md driver detects a write error on a device in a RAID1,  RAID4,  RAID5,  RAID6,  or
       RAID10  array,  it  immediately  disables that device (marking it as faulty) and continues
       operation on the remaining devices.  If there are spare  drives,  the  driver  will  start
       recreating  on  one of the spare drives the data which was on that failed drive, either by
       copying a working drive in a RAID1 configuration, or by doing calculations with the parity
       block on RAID4, RAID5 or RAID6, or by finding and copying originals for RAID10.

       In  kernels  prior  to  about  2.6.15, a read error would cause the same effect as a write
       error.  In later kernels, a read-error will instead cause md  to  attempt  a  recovery  by
       overwriting  the  bad  block.  i.e. it will find the correct data from elsewhere, write it
       over the block that failed, and then try to read it back again.  If either  the  write  or
       the  re-read fail, md will treat the error the same way that a write error is treated, and
       will fail the whole device.

       While this recovery process is happening, the md driver will monitor accesses to the array
       and  will  slow  down  the rate of recovery if other activity is happening, so that normal
       access to the array will not be unduly affected.  When no other activity is happening, the
       recovery  process  proceeds at full speed.  The actual speed targets for the two different
       situations can be controlled by the speed_limit_min and speed_limit_max control files men-
       tioned below.


   BITMAP WRITE-INTENT LOGGING
       From Linux 2.6.13, md supports a bitmap based write-intent log.  If configured, the bitmap
       is used to record which blocks of the array may be out of sync.  Before any write  request
       is  honoured,  md  will  make  sure that the corresponding bit in the log is set.  After a
       period of time with no writes to an area of the  array,  the  corresponding  bit  will  be
       cleared.

       This bitmap is used for two optimisations.

       Firstly,  after  an  unclean shutdown, the resync process will consult the bitmap and only
       resync those blocks that correspond to bits in the bitmap that are set.  This can dramati-
       cally reduce resync time.

       Secondly,  when a drive fails and is removed from the array, md stops clearing bits in the
       intent log.  If that same drive is re-added to the array, md will  notice  and  will  only
       recover the sections of the drive that are covered by bits in the intent log that are set.
       This can allow a device to be temporarily removed and reinserted without causing an  enor-
       mous recovery cost.

       The  intent log can be stored in a file on a separate device, or it can be stored near the
       superblocks of an array which has superblocks.

       It is possible to add an intent log to an active array, or remove an intent log if one  is
       present.

       In 2.6.13, intent bitmaps are only supported with RAID1.  Other levels with redundancy are
       supported from 2.6.15.


   WRITE-BEHIND
       From Linux 2.6.14, md supports WRITE-BEHIND on RAID1 arrays.

       This allows certain devices in the array to be flagged as write-mostly.  MD will only read
       from such devices if there is no other option.

       If  a write-intent bitmap is also provided, write requests to write-mostly devices will be
       treated as write-behind requests and md will not wait for writes to those requests to com-
       plete before reporting the write as complete to the filesystem.

       This  allows for a RAID1 with WRITE-BEHIND to be used to mirror data over a slow link to a
       remote computer (providing the link isn't too slow).  The extra latency of the remote link
       will  not  slow down normal operations, but the remote system will still have a reasonably
       up-to-date copy of all data.


   RESTRIPING
       Restriping, also known as Reshaping, is the processes of re-arranging the data  stored  in
       each  stripe  into a new layout.  This might involve changing the number of devices in the
       array (so the stripes are wider), changing the chunk size (so stripes are deeper or  shal-
       lower),  or changing the arrangement of data and parity (possibly changing the raid level,
       e.g. 1 to 5 or 5 to 6).

       As of Linux 2.6.17, md can reshape a raid5 array to have more devices.   Other  possibili-
       ties may follow in future kernels.

       During  any  stripe  process there is a 'critical section' during which live data is being
       overwritten on disk.  For the operation of increasing the number of  drives  in  a  raid5,
       this  critical  section  covers the first few stripes (the number being the product of the
       old and new number of devices).  After this critical section is passed, data is only writ-
       ten to areas of the array which no longer hold live data -- the live data has already been
       located away.

       md is not able to ensure data preservation if there is a crash (e.g. power failure) during
       the  critical  section.   If  md is asked to start an array which failed during a critical
       section of restriping, it will fail to start the array.

       To deal with this possibility, a user-space program must

       o   Disable writes to that section of the array (using the sysfs interface),

       o   take a copy of the data somewhere (i.e. make a backup),

       o   allow the process to continue and invalidate the backup and restore write access  once
           the critical section is passed, and

       o   provide  for  restoring  the  critical data before restarting the array after a system
           crash.


       mdadm versions from 2.4 do this for growing a RAID5 array.

       For operations that do not change the size of the  array,  like  simply  increasing  chunk
       size, or converting RAID5 to RAID6 with one extra device, the entire process is the criti-
       cal section.  In this case, the restripe will need to progress in stages, as a section  is
       suspended, backed up, restriped, and released; this is not yet implemented.


   SYSFS INTERFACE
       Each block device appears as a directory in sysfs (which is usually mounted at /sys).  For
       MD devices, this directory will contain a subdirectory called md  which  contains  various
       files for providing access to information about the array.

       This  interface  is  documented  more fully in the file Documentation/md.txt which is dis-
       tributed with the kernel sources.  That file should be consulted for  full  documentation.
       The following are just a selection of attribute files that are available.


       md/sync_speed_min
              This     value,     if     set,    overrides    the    system-wide    setting    in
              /proc/sys/dev/raid/speed_limit_min for this array only.  Writing the  value  system
              to this file will cause the system-wide setting to have effect.


       md/sync_speed_max
              This      is     the     partner     of     md/sync_speed_min     and     overrides
              /proc/sys/dev/raid/spool_limit_max described below.


       md/sync_action
              This can be used to monitor and control the resync/recovery process of MD.  In par-
              ticular, writing "check" here will cause the array to read all data block and check
              that they are consistent (e.g. parity is correct, or all mirror  replicas  are  the
              same).  Any discrepancies found are NOT corrected.

              A count of problems found will be stored in md/mismatch_count.

              Alternately,  "repair"  can  be  written which will cause the same check to be per-
              formed, but any errors will be corrected.

              Finally, "idle" can be written to stop the check/repair process.


       md/stripe_cache_size
              This is only available on RAID5 and RAID6.  It  records  the  size  (in  pages  per
              device)  of  the   stripe  cache which is used for synchronising all read and write
              operations to the array.  The default is 128.  Increasing this number can  increase
              performance in some situations, at some cost in system memory.



   KERNEL PARAMETERS
       The md driver recognised several different kernel parameters.

       raid=noautodetect
              This  will disable the normal detection of md arrays that happens at boot time.  If
              a drive is partitioned with MS-DOS style partitions, then if any of the 4 main par-
              titions  has  a  partition  type  of  0xFD,  then  that  partition will normally be
              inspected to see if it is part of an MD array, and if any full  arrays  are  found,
              they are started.  This kernel parameter disables this behaviour.


       raid=partitionable

       raid=part
              These are available in 2.6 and later kernels only.  They indicate that autodetected
              MD arrays should be created as partitionable arrays, with a different major  device
              number to the original non-partitionable md arrays.  The device number is listed as
              mdp in /proc/devices.


       md_mod.start_ro=1
              This tells md to start all arrays in read-only mode.  This is a soft read-only that
              will  automatically switch to read-write on the first write request.  However until
              that write request, nothing is written to any device by md, and in  particular,  no
              resync or recovery operation is started.


       md_mod.start_dirty_degraded=1
              As  mentioned  above,  md  will not normally start a RAID4, RAID5, or RAID6 that is
              both dirty and degraded as this situation can imply hidden data loss.  This can  be
              awkward  if  the  root  filesystem is affected.  Using this module parameter allows
              such arrays to be started at boot time.  It should be understood that  there  is  a
              real (though small) risk of data corruption in this situation.


       md=n,dev,dev,...

       md=dn,dev,dev,...
              This tells the md driver to assemble /dev/md n from the listed devices.  It is only
              necessary to start the device holding the root filesystem this way.   Other  arrays
              are best started once the system is booted.

              In 2.6 kernels, the d immediately after the = indicates that a partitionable device
              (e.g.  /dev/md/d0) should be created rather  than  the  original  non-partitionable
              device.


       md=n,l,c,i,dev...
              This  tells  the  md  driver  to  assemble a legacy RAID0 or LINEAR array without a
              superblock.  n gives the md device number, l gives the level, 0 for RAID0 or -1 for
              LINEAR,  c  gives the chunk size as a base-2 logarithm offset by twelve, so 0 means
              4K, 1 means 8K.  i is ignored (legacy support).


FILES
       /proc/mdstat
              Contains information about the status of currently running array.

       /proc/sys/dev/raid/speed_limit_min
              A readable and writable file that reflects the current  "goal"  rebuild  speed  for
              times  when non-rebuild activity is current on an array.  The speed is in Kibibytes
              per second, and is a per-device rate, not a per-array rate  (which  means  that  an
              array  with  more disks will shuffle more data for a given speed).   The default is
              100.


       /proc/sys/dev/raid/speed_limit_max
              A readable and writable file that reflects the current  "goal"  rebuild  speed  for
              times when no non-rebuild activity is current on an array.  The default is 100,000.


SEE ALSO
       mdadm(8), mkraid(8).



                                                                                            MD(4)

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