svgalib(7) Svgalib User Manual svgalib(7)
NAME
svgalib - a low level graphics library for linux
TABLE OF CONTENTS
0. Introduction
1. Installation
2. How to use svgalib
3. Description of svgalib functions
4. Overview of supported SVGA chipsets and modes
5. Detailed comments on certain device drivers
6. Goals
7. References (location of latest version, apps etc.)
8. Known bugs
0. INTRODUCTION
This is a low level graphics library for Linux, originally based on VGAlib 1.2 by Tommy
Frandsen. VGAlib supported a number of standard VGA graphics modes, as well as Tseng
ET4000 high resolution 256-color modes. As of now, support for many more chipsets has been
added. See section 4 Overview of supported SVGA chipsets and modes
It supports transparent virtual console switching, that is, you can switch consoles to and
from text and graphics mode consoles using alt-[function key]. Also, svgalib corrects most
of VGAlib's textmode corruption behaviour by catching SIGSEGV, SIGFPE, SIGILL, and other
fatal signals and ensuring that a program is running in the currently visible virtual con-
sole before setting a graphics mode.
Note right here that SIGUSR1 and SIGUSR2 are used to manage console switching internally
in svgalib. You can not use them in your programs. If your program needs to use one of
those signals, svgalib can be compiled to use other signals, by editing libvga.h
This version includes code to hunt for a free virtual console on its own in case you are
not starting the program from one (but instead over a network or modem login, from within
screen(1) or an xterm(1)). Provided there is a free console, this succeeds if you are
root or if the svgalib calling user own the current console. This is to avoid people not
using the console being able to fiddle with it. On graceful exit the program returns to
the console from which it was started. Otherwise it remains in text mode at the VC which
svgalib allocated to allow you to see any error messages. In any case, any I/O the svgalib
makes in text mode (after calling vga_init(3)) will also take place at this new console.
Alas, some games misuse their suid root privilege and run as full root process. svgalib
cannot detect this and allows Joe Blow User to open a new VC on the console. If this
annoys you, ROOT_VC_SHORTCUT in Makefile.cfg allows you to disable allocating a new VC for
root (except when he owns the current console) when you compile svgalib. This is the
default.
When the library is used by a program at run-time, first the chipset is detected and the
appropriate driver is used. This means that a graphics program will work on any card that
is supported by svgalib, if the mode it uses is supported by the chipset driver for that
card. The library is upwardly compatible with VGAlib.
The set of drawing functions provided by svgalib itself is limited (unchanged from VGAlib)
and unoptimized; you can however use vga_setpage(3) and vga_getgraphmem(3) (which points
to the 64K VGA framebuffer) in a program or graphics library. A fast external framebuffer
graphics library for linear and banked 1, 2, 3 and 4 bytes per pixel modes is included (it
also indirectly supports planar VGA modes). It is documented in vgagl(7).
One obvious application of the library is a picture viewer. Several are available, along
with animation viewers. See the 7. References at the end of this document.
I have added a simple VGA textmode font restoration utility (restorefont(1)) which may
help if you suffer from XFree86 textmode font corruption. It can also be used to change
the textmode font. It comes with some other textmode utilities: restoretextmode(1) (which
saves/restores textmode registers), restorepalette(1), and the script textmode(1). If you
run the savetextmode(1) script to save textmode information to /tmp, you'll be able to
restore textmode by running the textmode(1) script.
1. INSTALLATION
Installation is easy in general but there are many options and things you should keep in
mind. This document however assumes that svgalib is already installed.
If you need information on installation see 0-INSTALL which comes with the svgalib distri-
bution.
However, even after installation of the library you might need to configure svgalib using
the file /etc/vga/libvga.config. Checkout section 4 Overview of supported SVGA chipsets
and modes and libvga.config(5) for information.
2. HOW TO USE SVGALIB
For basic svgalib usage (no mouse, no raw keyboard) add #include <vga.h> at the beginning
your program. Use vga_init(3) as your first svgalib call. This will give up root privi-
leges right after initialization, making setuid-root binaries relatively safe.
The function vga_getdefaultmode(3) checks the environment variable SVGALIB_DEFAULT_MODE
for a default mode, and returns the corresponding mode number. The environment string can
either be a mode number or a mode name as in (G640x480x2, G640x480x16, G640x480x256 ,
G640x480x32K, G640x480x64K, G640x480x16M). As an example, to set the default graphics
mode to 640x480, 256 colors, use:
export SVGALIB_DEFAULT_MODE=G640x480x256
on the bash(1) command line. If a program needs just a linear VGA/SVGA resolution (as
required by vgagl(7)), only modes where bytesperpixel in the vga_modeinfo structure
returned by vga_getmodeinfo(3) is greater or equal to 1 should be accepted (this is 0 for
tweaked planar 256-color VGA modes).
Use vga_setmode(graphicsmode) to set a graphics mode. Use vga_setmode(TEXT) to restore
textmode before program exit.
Programs that use svgalib must #include<vga.h>; if they also use the external graphics
library vgagl(7), you must also #include<vgagl.h>. Linking must be done with -lvga (and
-lvgagl before -lvga, if vgagl(7) is used). You can save binary space by removing the
unused chipset drivers in Makefile.cfg if you only use specific chipsets. However this
reduces the flexibility of svgalib and has a significant effect only when you use the
static libraries. You should better use the shared libraries and these will load only the
really used parts anyway.
Functions in the vgagl(7) library have the prefix gl_. Please see vgagl(7) for details.
There are demos with sources available which will also help to get you started, in recom-
mended order of interest: vgatest(6), keytest(6), mousetest(6), eventtest(6), forktest(6),
bg_test(6), scrolltest(6), speedtest(6), fun(6), spin(6), testlinear(6), lineart(6),
testgl(6), accel(6), testaccel(6), plane(6), and wrapdemo(6).
Debugging your programs will turn out to be rather difficult, because the svgalib applica-
tion can not restore textmode when it returns to the debugger.
Happy are the users with a serial terminal, X-station, or another way to log into the
machine from network. These can use
textmode </dev/ttyN
on the console where the program runs and continue.
However, the vga_flip(3) function allows you to switch to textmode by entering a call to
it blindly into your debugger when your program stops in graphics mode. vga_flip(3) is
not very robust though. You shall not call it when svgalib is not yet initialized or in
textmode.
Before continuing your program, you must then call vga_flip(3) again to return to graphics
mode. If the program will not make any screen accesses or svgalib calls before it returns
to the debugger, you can omit that, of course.
This will only work if your program and the debugger run in the same virtual linux con-
sole.
3. DESCRIPTION OF SVGALIB FUNCTIONS
Each function has its own section 3 manual page. For a list of vgagl functions see
vgagl(7).
Initialization
vga_init(3)
- initialize svgalib library.
vga_disabledriverreport(3)
- makes svgalib not emit any startup messages.
vga_claimvideomemory(3)
- declare the amount of video memory used.
vga_safety_fork(3)
- start a parallel process to restore the console at a crash.
vga_setchipset(3)
- force chipset.
vga_setchipsetandfeatures(3)
- force chipset and optional parameters.
Inquire hardware configuration
vga_getmousetype(3)
- returns the mouse type configured.
vga_getcurrentchipset(3)
- returns the current SVGA chipset.
vga_getmonitortype(3)
- returns the monitor type configured.
Setting video modes
vga_setmode(3)
- sets a video mode.
vga_setdisplaystart(3)
- set the display start address.
vga_setlogicalwidth(3)
- set the logical scanline width.
vga_setlinearaddressing(3)
- switch to linear addressing mode.
vga_setmodeX(3)
- try to set Mode X-like memory organization .
vga_ext_set(3)
- set and query several extended features.
vga_screenoff(3), vga_screenon(3)
- turn generation of the video signal on or off.
Get video mode information
vga_getxdim(3), vga_getydim(3), vga_getcolors(3)
- return the current screen resolution.
vga_white(3)
- return the color white in the current screen resolution.
vga_getcurrentmode(3)
- returns the current video mode.
vga_hasmode(3)
- returns if a video mode is supported.
vga_getmodeinfo(3)
- returns pointer to mode information structure for a mode.
vga_getdefaultmode(3)
- returns the default graphics mode number.
vga_lastmodenumber(3)
- returns the last video mode number.
vga_getmodename(3)
- return a name for the given video mode.
vga_getmodenumber(3)
- return a number for the given video mode.
Drawing primitives
vga_clear(3)
- clear the screen.
vga_setcolor(3)
- set the current color.
vga_setrgbcolor(3)
- set the current color.
vga_setegacolor(3)
- set the current color.
vga_drawpixel(3)
- draw a pixel on the screen.
vga_drawscanline(3)
- draw a horizontal line of pixels.
vga_drawscansegment(3)
- draw a horizontal line of pixels.
vga_drawline(3)
- draw a line on the screen.
vga_getpixel(3)
- get a pixels value from the screen.
vga_getscansegment(3)
- get a list of consecutive pixel values.
vga_waitretrace(3)
- wait for vertical retrace.
Basic (non raw) keyboard I/O
vga_getch(3)
- wait for a key.
vga_getkey(3)
- read a character from the keyboard without waiting.
vga_waitevent(3)
- wait for various I/O events.
Direct VGA memory access
vga_setpage(3)
- set the 64K SVGA page number.
vga_setreadpage(3)
- set the 64K SVGA page number.
vga_setwritepage(3)
- set the 64K SVGA page number.
vga_getgraphmem(3)
- returns the address of the VGA memory.
vga_copytoplanar256(3)
- copy linear pixmap into Mode X video memory.
vga_copytoplanar16(3)
- copy linear pixmap into VGA 16 color mode video memory.
vga_copytoplane(3)
- copy linear pixmap to some planes of VGA 16 color mode video memory.
Manage color lookup tables
vga_setpalette(3)
- set a color in the color lookup table.
vga_getpalette(3)
- get a color in the color lookup table.
vga_setpalvec(3)
- sets colors in the color lookup table.
vga_getpalvec(3)
- gets colors from the color lookup table.
Mouse handling
vga_setmousesupport(3)
- enable mouse support.
mouse_init(3), mouse_init_return_fd(3)
- specifically initialize a mouse.
mouse_close(3)
- explicitly close a mouse.
mouse_update(3)
- updates the mouse state.
mouse_waitforupdate(3)
- wait for an mouse update.
mouse_setscale(3)
- sets a mouse scale factor.
mouse_setwrap(3)
- set what happens at the mouse boundaries.
mouse_setxrange(3), mouse_setyrange(3)
- define the boundaries for the mouse cursor.
mouse_getx(3), mouse_gety(3), mouse_getbutton(3)
- query the mouse state.
mouse_setposition(3)
- set the current mouse position.
mouse_getposition_6d(3), mouse_setposition_6d(3), mouse_setrange_6d(3)
- provide an interface to 3d mice.
mouse_seteventhandler(3), mouse_setdefaulteventhandler(3)
- set a mouse event handler.
Raw keyboard handling
keyboard_init(3), keyboard_init_return_fd(3)
- initialize the keyboard to raw mode.
keyboard_close(3)
- return the keyboard to normal operation from raw mode.
keyboard_update(3), keyboard_waitforupdate(3)
- process raw keyboard events.
keyboard_translatekeys(3)
- modify scancode mappings in raw keyboard mode.
keyboard_keypressed(3)
- check if a key is pressed when in raw keyboard mode.
keyboard_getstate(3)
- get a pointer to a buffer holding the state of all keys in raw keyboard mode.
keyboard_clearstate(3)
- reset the state of all keys when in raw keyboard mode.
keyboard_seteventhandler(3), keyboard_setdefaulteventhandler(3)
- define an event handler for keyboard events in raw mode.
Joystick handling
joystick_init(3)
- initialize and calibrate joysticks.
joystick_close(3)
- close a joystick device.
joystick_update(3)
- query and process joystick state changes.
joystick_sethandler(3), joystick_setdefaulthandler(3)
- define own joystick even handler.
joystick_getnumaxes(3), joystick_getnumbuttons(3)
- query the capabilities of a joystick.
joystick_getaxis(3), joystick_getbutton(3)
- query the state of a joystick.
joystick_button1|2|3|4(3), joystick_getb1|2|3|4(3), joystick_x|y|z(3), joy-
stick_getx|y|z(3)
- convenience macros to query the joystick position.
Accelerator interface (new style)
vga_accel(3)
- calls the graphics accelerator.
Accelerator interface (old style)
vga_bitblt(3)
- copy pixmap on screen using an accelerator.
vga_fillblt(3)
- fill rectangular area in video memory with a single color.
vga_hlinelistblt(3)
- draw horizontal scan lines.
vga_imageblt(3)
- copy a rectangular pixmap from system memory to video memory.
vga_blitwait(3)
- wait for any accelerator operation to finish.
Controlling VC switches
vga_lockvc(3)
- disables virtual console switching for safety.
vga_unlockvc(3)
- re-enables virtual console switching.
vga_oktowrite(3)
- indicates whether the program has direct access to the SVGA.
vga_runinbackground(3)
- enable running of the program while there is no VGA access.
vga_runinbackground_version(3)
- returns the version of the current background support.
Debugging aids
vga_dumpregs(3)
- dump the contents of the SVGA registers.
vga_gettextfont(3), vga_puttextfont(3)
- get/set the font used in text mode.
vga_gettextmoderegs(3), vga_settextmoderegs(3)
- get/set the vga state used in text mode.
vga_flip(3)
- toggle between text and graphics mode.
vga_setflipchar(3)
- set the character causing a vga_flip().
4. OVERVIEW OF SUPPORTED SVGA CHIPSETS AND MODES
VGA and compatibles
320x200x256, and the series of 16-color and non-standard planar 256 color modes supported
by VGAlib, as well as 720x348x2.
ALI2301
Supports 640x480x256, 800x600x256, 1024x768x256 SVGA modes
AT3D (AT25)
Also known as Promotion at25. Popular as the 2D part of a voodoo rush card. As of this
writing there are a few known problems with this driver. Read below.
ARK Logic ARK1000PV/2000PV
Full support, limited RAMDAC support. Only ARK1000PV tested. Supports Clocks and Ramdac
lines in config file.
ATI SVGA (VGA Wonder and friends)
This is no real driver. I do not support any new modes. However it saves additional card
setup and thus allows use of the plain VGA modes even when you are using non standard text
modes. It is possible to enforce use of this driver even on ATI Mach32 but not very use-
ful.
ATI Mach32
The driver by Michael Weller supports all ATI BIOS-defined modes and more... It hits the
best out of your card. Some modes may not have nice default timings but it uses the ATI's
EEPROM for custom config or allows to specify modes in libvga.config(5). Some problems
may occur with quite some third party cards (usually on board) Mach32 based controllers as
they do not completely conform to the Mach32 data sheets. Check out svgalib.mach32(7)
(and libvga.config(5)).
ATI Mach64 (rage)
A driver for ATi Mach64 based cards with internal DAC.
Chips and Technologies chipsets 65525, 65535, 65546, 65548, 65550, and 65554 (usually in lap-
tops).
This server was written using the SVGALIB patch from Sergio and Angelo Masci as a starting
point. This version of the code resembled the XFree server code that was used up to XFree
3.1.2. As such it was incapable of programming the clocks, using linear addressing, Hi-
Color, True-Color modes or the hardware acceleration. All of these features have since
been added to the code. The 64200 and 64300 chips are unsupported, however these chips
are very similar to the 6554x chips which are supported.
Cirrus Logic GD542x/3x
All the modes, including 256 color, 32K/64K color, 16M color (3 bytes per pixel) and
32-bit pixel 16M color modes (5434). Some bitblt functions are supported. The driver
doesn't work with mode dumps, but uses a SVGA abstraction with mode timings like the X
drivers.
Genoa(?) GVGA6400 cards.
Supported.
Hercules Stingray 64/Video
Is supported as an ARK2000PV
NV3 driver for the Riva128.
This driver was written by Matan Ziv-Av and is derived from the XFree86 driver by David J.
Mckay. It lacks 24bit modes (can the card do them at all?), acceleration support and page-
flipping in threeDKit is broken.
Oak Technologies OTI-037/67/77/87
Driver by Christopher Wiles; includes 32K color modes for OTI-087.
S3
The driver is not complete, but should work on a number of cards/RAMDACs, and 640x480x256
should work on most card. The best support is for a 801/805 with AT&T20C490-compatible
RAMDAC, and S3-864 + SDAC. All 256/32K/64K/16M works for them (within the bounds of video
memory & ramdac restrictions).
The supported cards include S3 Virge and S3 Trio64 cards.
None of the acceleration function is supported yet.
The chip level code should work with the 964/868/968, but most likely the card they come
on would use an unsupported ramdac/clock chip. Support for these chips is slowly being
added.
Clocks and Ramdac lines in libvga.config(5) supported.
The maximum pixel clock (in MHz) of the ramdac can be set using a Dacspeed line in the
config file. A reasonable default is assumed if the Dacspeed line is omitted. Clocks
should be the same as in XFree86. Supported ramdac IDs: Sierra32K, SC15025, SDAC, GenDAC,
ATT20C490, ATT20C498, IBMRGB52x.
Example:
Clocks 25.175 28.3 40 70 50 75 36 44.9 0 118 77 31.5 110 65 72 93.5
Ramdac att20c490
DacSpeed 85
Also supported, at least in combination with the SC15025/26A ramdac, is the ICD 2061A
clock chip. Since it cannot be autodetected you need to define it in the config file
using a Clockchip line. As there is no way to read the current settings out of the 2061,
you have the option to specify the frequency used when switching back to text mode as sec-
ond argument in the Clockchip line.
This is especially required if your text mode is an 132 column mode, since these modes use
a clock from the clock chip, while 80 column modes use a fixed clock of 25 MHz. The text
mode frequency defaults to 40 MHz, if omitted.
Example:
ClockChip icd2061a 40.0
Trident TVGA 8900C/9000 (and possibly also 8800CS/8900A/B) and also TVGA 9440
Derived from tvgalib by Toomas Losin. TVGA 9440 support by ARK <ark AT lhq.com,
root AT ark.or>.
Supports 640x480x256, 800x600x256, 1024x768x256 (interlaced and non-interlaced) Might be
useful to add 16-color modes (for those equipped with a 512K TVGA9000) for the 8900 and
9000 cards.
320x200x{32K, 64K, 16M}, 640x480x{256, 32K, 64K, 16M}, 800x600x{256, 32K, 64K, 16M},
1024x768x{16, 256}, 800x600x{16, 256, 32K, 64K} modes are supported for the TVGA 9440.
Autodetection can be forced with a:
chipset TVGA memory flags
line in the config file.
memory is the amount of VGA memory in KB, flags is composed of three bits:
bit2 = false, bit1 = false
force 8900.
bit2 = false, bit1 = true
force 9440.
bit2 = true, bit1 = false
force 9680.
bit0 = true
force noninterlaced.
bit0 = false
force interlaced which only matters on 8900's with at least 1M since there
is no 512K interlaced mode on the 8900 or any of the other cards.
Tseng ET4000/ET4000W32(i/p)
Derived from VGAlib; not the same register values. ET4000 register values are not compat-
ible; see svgalib.et4000(7).
Make sure the colors are right in hicolor mode; the vgatest program should draw the same
color bars for 256 and hicolor modes (the DAC type is defined at compilation in
et4000.regs or the dynamic registers file). ET4000/W32 based cards usually have an AT&T
or Sierra 15025/6 DAC. With recent W32p based cards, you might have some luck with the
AT&T DAC type. If the high resolution modes don't work, you can try dumping the registers
in DOS using the program in the et4000/ directory and putting them in a file
(/etc/vga/libvga.et4000 is parsed at runtime if DYNAMIC is defined in Makefile.cfg at com-
pilation (this is default)).
Supported modes are 640x480x256, 800x600x256, 1024x768x256, 640x480x32K, 800x600x32K,
640x480x16M, etc.
Reports of ET4000/W32i/p functionality are welcome.
There may be a problem with the way the hicolor DAC register is handled; dumped registers
may use one of two timing methods, with the value written to the register for a particular
DAC for a hicolor mode (in vgahico.c) being correct for just one of the these methods. As
a consequence some dumped resolutions may work while others don't.
Tseng ET6000
Most modes of which the card is capable are supported. The 8 15 16 24 and 32 bit modes
are supported.
The ET6000 has a built in DAC and there is no problem coming from that area. The ET6000 is
capable of acceleration, but this as well as sprites are not yet implemented in the
driver.
The driver now uses modelines in libvga.config for user defined modes. It is sometimes
useful to add a modeline for a resolution which does not display well. For example, the
G400x600 is too far to the right of the screen using standard modes. This is corrected by
including in libvga.config the line
Modeline "400x600@72" 25.000 400 440 488 520 600 639 644 666
More examples are given below.
This driver was provided by Don Secrest.
VESA
Please read README.vesa and README.lrmi in doc subdirectory of the standard distribution.
Go figure! I turned off autodetection in the release, as a broken bios will be called too,
maybe crashing the machine. Enforce VESA mode by putting a chipset VESA in the end of your
libvga.config(5).
Note that it will leave protected mode and call the cards bios opening the door to many
hazards.
5. DETAILED COMMENTS ON CERTAIN DEVICE DRIVERS
This section contains detailed information by the authors on certain chipsets.
AT3D (AT25)
Also known as Promotion at25. Popular as the 2D part of a voodoo rush card.
I have written a driver for this chipset, based on the XF86 driver for this chipset.
The programs that work with this driver include all the programs in the demos directory,
zgv and dvisvga (tmview).
I believe it should be easy to make it work on AT24, AT6422.
ATI Mach32
Please see svgalib.mach32(7).
ATI Mach64
The rage.c driver works only on mach64 based cards with internal DAC. The driver might
misdetect the base frequency the card uses, so if when setting any svgalib modes the
screen blanks, or complains about out of bound frequencies, or the display is unsynced,
then try adding the option RageDoubleClock to the config file.
Chips and Technologies chipsets 65525, 65535, 65546, 65548, 65550, and 65554 (usually in lap-
tops).
Please see svgalib.chips(7).
Tseng ET4000/ET4000W32(i/p)
Please see svgalib.et4000(7).
Tseng ET6000
I have only 2 Mbytes of memory on my ET6000 card, so I am not able to get all possible
modes running. I haven't even tried to do all of the modes which I am capable of doing,
but I am confident that I can manage more modes when I have time. I have enough modes
working to make the card useful, so I felt it was worth while to add the driver to svgalib
now.
Linear graphics is working on this card, both with and without BACKGROUND enabled, and
vga_runinbackground works.
I decided it was best to quit working on more modes and try to get acceleration and
sprites working.
My et6000 card is on a PCI bus. The card will run on a vesa bus, but since I don't have
one on my machine I couldn't develop vesa bus handling. I quit if the bus is a vesa bus.
I check for an et6000 card, which can be unequivocally identified. The et4000 driver does
not properly identify et4000 cards. It thinks the et6000 card is an et4000, but can only
run it in vga modes.
I have found the following four modelines to be useful in libvga.config or in ~/.svgalibrc
for proper display of some modes.
Modeline "512x384@79" 25.175 512 560 592 640 384 428 436 494
Modeline "400x300@72" 25.000 400 456 472 520 300 319 332 350 DOUBLESCAN
Modeline "512x480@71" 25.175 512 584 600 656 480 500 510 550
Modeline "400x600@72" 25.000 400 440 488 520 600 639 644 666
Don Secrest <secrest AT uiuc.edu> Aug 21, 1999
Oak Technologies OTI-037/67/77/87
First a few comments of me (Michael Weller <eowmob AT exp-math.de>):
As of this writing (1.2.8) fixes were made to the oak driver by Frodo Looijaard
<frodol AT dds.nl> to reenable OTI-067 support. It is unknown right now if they might have
broken OTI-087 support. The author of the '87 support Christopher Wiles <wil-
eyc AT moscow.com> owns no longer an OTI-087 card and can thus no longer give optimal support
to this driver. Thus you might be better off contacting me or Frodo for questions. If you
are a knowledgeable OTI-087 user and experience problems you are welcome to provide fixes.
No user of a OTI-087 is currently known to me, so if you are able to fix problems with the
driver please do so (and contact me) as noone else can.
Michael.
Now back to the original Oak information:
The original OTI driver, which supported the OTI-067/77 at 640x480x256, has been augmented
with the following features:
1) Supported resolutions/colors have been expanded to 640x480x32K, 800x600x256/32K,
1024x768x256, and 1280x1024x16.
2) The OTI-087 (all variants) is now supported. Video memory is correctly recognized.
The driver as it exists now is somewhat schizoid. As the '87 incorporates a completely
different set of extended registers, I found it necessary to split its routines from the
others. Further, I did not have access to either a '67 or a '77 for testing the new reso-
lutions. If using them causes your monitor/video card to fry, your dog to bite you, and
so forth, I warned you. The driver works on my '87, and that's all I guarantee. Period.
Heh. Now, if someone wants to try them out ... let me know if they work.
New from last release:
32K modes now work for 640x480 and 800x600. I found that the Sierra DAC information in
VGADOC3.ZIP is, well, wrong. But, then again, the information for the '87 was wrong also.
64K modes do not work. I can't even get Oak's BIOS to enter those modes.
I have included a 1280x1024x16 mode, but I haven't tested it. My monitor can't handle
that resolution. According to the documentation, with 2 megs the '87 should be able to do
an interlaced 1280x1024x256 ... again, I couldn't get the BIOS to do the mode. I haven't
2 megs anyway, so there it sits.
I have included routines for entering and leaving linear mode. They should work, but they
don't. It looks like a pointer to the frame buffer is not being passed to SVGALIB. I've
been fighting with this one for a month. If anyone wants to play with this, let me know
if it can be make to work. I've got exams that I need to pass.
Tidbit: I pulled the extended register info out of the video BIOS. When the information
thus obtained failed to work, I procured the OTI-087 data book. It appears that Oak's
video BIOS sets various modes incorrectly (e.g. setting 8-bit color as 4, wrong dot clock
frequencies, etc.). Sort of makes me wonder ...
Christopher M. Wiles (a0017097 AT wsuaix.edu)
12 September 1994
6. GOALS
I think the ability to use a VGA/SVGA graphics resolution in one virtual console, and
being able to switch to any other virtual console and back makes a fairly useful implemen-
tation of graphics modes in the Linux console.
Programs that use svgalib must be setuid root. I don't know how desirable it is to have
this changed; direct port access can hardly be done without. Root privileges can now be
given up right after initialization. I noticed some unimplemented stuff in the kernel
header files that may be useful, although doing all register I/O via the kernel would
incur a significant context-switching overhead. An alternative might be to have a pseudo
/dev/vga device that yields the required permissions when opened, the device being read-
able by programs in group vga.
It is important that textmode is restored properly and reliably; it is fairly reliable at
the moment, but fast console switching back and forth between two consoles running graph-
ics can give problems. Wild virtual console switching also sometimes corrupts the con-
tents of the textmode screen buffer (not the textmode registers or font). Also if a pro-
gram crashes it may write into the area where the saved textmode registers are stored,
causing textmode not be restored correctly. It would be a good idea to somehow store this
information in a 'safe' area (say a kernel buffer). Note that the vga_safety_fork(3) thing
has the same idea.
Currently, programs that are in graphics mode are suspended while not in the current vir-
tual console. Would it be a good idea to let them run in the background, virtualizing
framebuffer actions (this should not be too hard for linear banked SVGA modes)? It would
be nice to have, say, a raytracer with a real-time display run in the background (although
just using a separate real-time viewing program is much more elegant).
Anyone wanting to rewrite it all in a cleaner way (something with loadable kernel modules
shouldn't hurt performance with linear framebuffer/vgagl type applications) is encouraged.
Also, if anyone feels really strongly about a low-resource and truecolor supporting graph-
ical window environment with cut-and-paste, I believe it would be surprisingly little work
to come up with a simple but very useful client-server system with shmem, the most useful
applications being fairly trivial to write (e.g. shell window, bitmap viewer). And
many X apps would port trivially.
This is old information, please be sure to read svgalib.faq(7) if you are interested in
further goals.
7. REFERENCES
The latest version of svgalib can be found on sunsite.unc.edu in /pub/Linux/libs/graphics
or tsx-11.mit.edu in /pub/linux/sources/libs as svgalib-X.X.X.tar.gz. As of this writing
the latest version is svgalib-1.4.1.tar.gz. There are countless mirrors of these ftp
servers in the world. Certainly a server close to you will carry it.
The original VGAlib is on tsx-11.mit.edu, pub/linux/sources/libs/vgalib12.tar.Z.
tvgalib-1.0.tar.Z is in the same directory.
SLS has long been distributing an old version of VGAlib. Slackware keeps a fairly up-to-
date version of svgalib, but it may be installed in different directories from what
svgalib likes to do by default. The current svgalib install tries to remove most of this.
It also removes /usr/bin/setmclk and /usr/bin/convfont, which is a security risk if
setuid-root. Actually the recent makefiles try to do a really good job to cleanup the mess
which some distributions make.
If you want to recompile the a.out shared library, you will need the DLL 'tools' package
(found on tsx-11.mit.edu, GCC dir). To make it work with recent ELF compiler's you actu-
ally need to hand patch it. You should probably not try to compile it. Compiling the ELF
library is deadly simple.
And here is a list of other references which is horribly outdated. There are many more
svgalib applications as well as the directories might have changed. However, these will
give you a start point and names to hunt for on CD's or in ftp archives.
Viewers (in /pub/Linux/apps/graphics/viewers on sunsite.unc.edu):
spic Picture viewer; JPG/PPM/GIF; truecolor; scrolling.
zgv Full-featured viewer with nice file selector.
see-jpeg
Shows picture as it is being built up.
mpeg-linux
svgalib port of the Berkeley MPEG decoder (mpeg_play); it also includes an X
binary.
flip FLI/FLC player (supports SVGA-resolution).
Games (in /pub/Linux/games on sunsite.unc.edu):
bdash B*lderdash clone with sound.
sasteroids
Very smooth arcade asteroids game.
yatzy Neat mouse controlled dice game.
vga_cardgames
Collection of graphical card games.
vga_gamespack
Connect4, othello and mines.
wt Free state-of-the-art Doom-like engine.
Maelstrom
A very nice asteroids style game port from Mac.
Koules A game. (I've no idea what it looks like)
Docs
In the vga directory of the SIMTEL MSDOS collection, there is a package called vgadoc3
which is a collection of VGA/SVGA register information.
The XFree86 driver sources distributed with the link-kit may be helpful.
Miscellaneous
There's an alternative RAW-mode keyboard library by Russell Marks for use with svgalib on
sunsite.unc.edu.
LIBGRX, the extensive framebuffer library by Csaba Biegl distributed with DJGPP, has been
ported to Linux. Contact Hartmut Schirmer (phc27 AT rz.de, subject prefix
"HARTMUT:"). A more up-to-date port by Daniel Jackson (djackson AT icomp.com) is on
sunsite.unc.edu.
The vgalib ghostscript device driver sources can be found on sunsite.unc.edu,
/pub/Linux/apps/graphics. Ghostscript patches from Slackware: ftp.cdrom.com,
/pub/linux/misc. gnuplot patches are on sunsite.unc.edu.
Mitch D'Souza has written font functions that work in 16 color modes and can use VGA
textmode (codepage format) fonts; these can be found in his g3fax package in sun-
site.unc.edu. These functions may go into a later version of svgalib.
8. KNOWN BUGS
This section is most probably outdated, none of these problems are no longer reported.
Using a 132 column textmode may cause graphics modes to fail. Try using something like
80x28.
The console switching doesn't preserve some registers that may be used to draw in planar
VGA modes.
Wild console switching can cause the text screen to be corrupted, especially when switch-
ing between two graphics consoles.
On ET4000, having run XFree86 may cause high resolution modes to fail (this is more
XFree86's fault).
The Trident probing routine in the XFree86 server may cause standard VGA modes to fail
after exiting X on a Cirrus. Try putting a 'Chipset' line in your Xconfig to avoid the
Trident probe, or use the link kit to build a server without the Trident driver. Saving
and restoring the textmode registers with savetextmode/textmode (restoretextmode) should
also work. [Note: svgalib now resets the particular extended register, but only if the
Cirrus driver is used (i.e. the chipset is not forced to VGA)] [This is fixed in XFree86
v2.1]
Some Paradise VGA cards may not work even in standard VGA modes. Can anyone confirm this?
Piping data into a graphics program has problems. I am not sure why. A pity, since zcat-
ting a 5Mb FLC file into flip on a 4Mb machine would be fun.
The tseng3.exe DOS program include as source in the svgalib distribution doesn't recognize
any modes on some ET4000 cards. Also ET4000 cards with a Acumos/Cirrus DAC may only work
correctly in 64K color mode.
FILES
/etc/vga/libvga.config
/etc/vga/libvga.et4000
SEE ALSO
svgalib.et4000(7), svgalib.chips(7), svgalib.mach32(7), vgagl(7), libvga.config(5), 3d(6),
accel(6), bg_test(6), eventtest(6), forktest(6), fun(6), keytest(6), lineart(5),
mousetest(6), joytest(6), mjoytest(6), scrolltest(6), speedtest(6), spin(6), testaccel(6),
testgl(6), testlinear(6), vgatest(6), plane(6), wrapdemo(6), convfont(1), dumpreg(1),
fix132x43(1), restorefont(1), restorepalette(1), restoretextmode(1), runx(1),
savetextmode(1), setmclk(1), textmode(1), mach32info(1).
AUTHOR
There are many authors of svgalib. This page was edited by Michael Weller <eowmob@exp-
math.uni-essen.de>. The original documentation and most of svgalib was done by Harm Hane-
maayer <H.Hanemaayer AT inter.net> though.
Svgalib 1.4.1 16 December 1999 svgalib(7)
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